Custom Ejection Messages#

How ejection messages are chosen#

When ejecting the game selects a random number between 0 and 1, if this number is greater than 0.15 then a random common eject message is returned, if it is less than 0.15 then a rare ejection message is returned.

Adding new messages#

Using AddCommonEjectMessage( String message ) and AddRareEjectMessage( String message ) in script additional messages can be added to the pool of potential ejection messages

Localisation#

Like most things custom ejection messages can be localised through keyvalues

There are no functions to remove ejection messages, however existing ones can be altered by modifying localisation files