Custom Ejection Messages#

How ejection messages are chosen#

When ejecting the game selects a random number between 0 and 1, if this number is greater than 0.15 then a random common eject message is returned, if it is less than 0.15 then a rare ejection message is returned.

Adding new messages#

Using AddCommonEjectMessage( String message ) and AddRareEjectMessage( String message ) in script additional messages can be added to the pool of potential ejection messages


Like most things custom ejection messages can be localised through keyvalues

There are no functions to remove ejection messages, however existing ones can be altered by modifying localisation files