Weapon Key Values#
This document provides a list of various Key Values utilized by weapons and their purposes.
Note that asset values are identical to strings in Key Value files.
These can be modified with KeyValue modding, see here: weaponmodding
The majority of these values are held in eWeaponVar
. Those that are can be modified with attachments (named “Mods” in Key Value files); otherwise, the game will crash with an “Unrecognized entry” error when Key Values are loaded.