Entity Actions#
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void DoEntFire(string target, string action, string value, number delay, entity activator, entity caller)#
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void EntFireNow(string target, string action, string value, entity activator, entity caller)#
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void EntFireByHandle(entity ent, string action, string value, number delay, entity activator, entity caller)#
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void EntFireByHandleNow(entity ent, string action, string value, entity activator, entity caller)#