Entity Actions

void DoEntFire(string target, string action, string value, number delay, entity activator, entity caller)
void EntFireNow(string target, string action, string value, entity activator, entity caller)
void EntFireByHandle(entity ent, string action, string value, number delay, entity activator, entity caller)
void EntFireByHandleNow(entity ent, string action, string value, entity activator, entity caller)