Entity Actions#

void DoEntFire(string target, string action, string value, number delay, entity activator, entity caller)#
void EntFireNow(string target, string action, string value, entity activator, entity caller)#
void EntFireByHandle(entity ent, string action, string value, number delay, entity activator, entity caller)#
void EntFireByHandleNow(entity ent, string action, string value, entity activator, entity caller)#