Script Managed Entity Arrays#

int CreateScriptManagedEntArray()#

Returns the index of the new array

void AddToScriptManagedEntArray(int index, entity ent)#
void RemoveFromScriptManagedEntArray(int index, entity ent)#
int GetScriptManagedEntArrayLen(int index)#
array<entity> GetScriptManagedEntArray(int index)#

Get the script managed ent array for the given index

array<entity> GetScriptManagedEntArrayWithinCenter(int index, int notTeam, vector origin, float dist)#

Get the script managed ent array for the given index within distance of a point