Script Managed Entity Arrays#
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int CreateScriptManagedEntArray()#
Returns the index of the new array
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void AddToScriptManagedEntArray(int index, entity ent)#
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void RemoveFromScriptManagedEntArray(int index, entity ent)#
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int GetScriptManagedEntArrayLen(int index)#
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array<entity> GetScriptManagedEntArray(int index)#
Get the script managed ent array for the given index
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array<entity> GetScriptManagedEntArrayWithinCenter(int index, int notTeam, vector origin, float dist)#
Get the script managed ent array for the given index within distance of a point