Script Managed Entity Arrays¶
-
int CreateScriptManagedEntArray()¶
Returns the index of the new array
-
void AddToScriptManagedEntArray(int index, entity ent)¶
-
void RemoveFromScriptManagedEntArray(int index, entity ent)¶
-
int GetScriptManagedEntArrayLen(int index)¶
-
array<entity> GetScriptManagedEntArray(int index)¶
Get the script managed ent array for the given index
-
array<entity> GetScriptManagedEntArrayWithinCenter(int index, int notTeam, vector origin, float dist)¶
Get the script managed ent array for the given index within distance of a point