Operators

Warning

Appears to be a scrapped feature.

float Operator_FindFloorHeight(entity op, number n, bool b)
void Operator_DiveEnable(entity op)
void Operator_DiveDisable(entity op)
bool Operator_IsDiving(entity op)
void Operator_ForceDefaultFloorHeight(entity op, bool force)
void Operator_SetDefaultFloorHeight(entity op, number height)
void Operator_IgnoreWorldForMovement(entity op, bool ignore)
void Operator_IgnoreWorldForFloorTrace(entity op, bool ignore)
void Operator_MoveGridSizeScale(entity op, number scale)
void Operator_MoveFloorHeightOffset(entity op, number offset)
void Operator_JumpIsDodge(entity op, bool isDodge)
void Operator_SetMaxJumpSpeed(entity op, number speed)
void Operator_SetJumpAcceleration(entity op, number acc)