Playlists#

int GetCurrentPlaylistGamemodesCount()#
int GetPlaylistGamemodesCount(string playlistName)#
string GetCurrentPlaylistGamemodeByIndex(int index)#
string GetPlaylistGamemodeByIndex(string playlistName, int modeIndex)#
string GetPlaylistGamemodeByIndexVar(string playlistName, int modeIndex, string index)#
string GetCurrentPlaylistGamemodeByIndexVar(int modeIndex, string unk1, bool unk2)#
int GetCurrentPlaylistGamemodeByIndexMapsCount(int modeIndex)#
int GetPlaylistGamemodeByIndexMapsCount(string playlistName, int modeIndex)#
string GetCurrentPlaylistGamemodeByIndexMapByIndex(int modeIndex, int mapIndex)#
string GetPlaylistGamemodeByIndexMapByIndex(string playlistName, int modeIndex, int mapIndex)#
int GetCurrentPlaylistMapsCount()#
bool IsPrivateMatch()#
bool IsCoopMatch()#
bool GetLobbyTeamsShowAsBalanced()#
string GetGamemodeVarOrUseValue(string modeName, string gameModeVar, string useVar)#
int GetPlaylistCount()#
string GetPlaylistName(int index)#
string GetPlaylistVarOrUseValue(string playlistName, string plVar, string useVal)#
string GetPlaylistVarOrUseValueOriginal(string playlistName, string plVar, string useVal)#
string GetCurrentPlaylistName()#
var Code_GetCurrentPlaylistVar(string val)#
string Code_GetCurrentPlaylistVarOrUseValue(string val, string useVal)#
string GetCurrentPlaylistVarOrUseValueOriginal(string val, string useVal)#
int GetMaxPlayersForPlaylistName(string playlistName)#
int GetMaxTeamsForPlaylistName(string playlistName)#
void SetPlaylistVarOverride(string var, string val)#
void ClearPlaylistVarOverrides()#
void SetCurrentPlaylist(string playlistName)#