Developer Functions

Warning

Most of these functions are stripped and have no functionality.

Command Line

bool Dev_CommandLineHasParam(string param)
string Dev_CommandLineParmValue(string param)
void Dev_CommandLineRemoveParam(string param)
void Dev_CommandLineAddParm(string param)

Developer Utils

array<asset> GetModelViewerList()

Returns list of files in scripts/model_view_list.txt, which is written by reRun (respawn internal tool)

void NativeFuncTest(number a, bool b, number c)
int GetDeveloperLevel()
int GetBugReproNum()
bool DevLobbyIsFrozen()
void TriggerBreakpoint()
void SpamLog(string text)

Prints to the game’s spam logfile (usually stored in DevNet).

void CodeWarning(string s)

Performance

void PerfInitLabel(string s, int n)
void PerfStart(int n)
void PerfEnd(int n)
void PerfClearAll()
void PerfReset()
void PerfDump()
void RProfStart(string, int n)
void RProfEnd(int n)

DevP4

Error

Stripped in Northstar for security.

void DevP4Checkout(string s)
void DevP4Add(string s)

DevTextBuffer

Error

Stripped in Northstar for security.

void DevTextBufferWrite(string s)

Append string to a temp buffer. Dev only.

void DevTextBufferClear()
void DevTextBufferDumpToFile(string file)

Dump temp buffer out to specified path/filename.

Match Stat Loggers

void LogPlayerMatchStat_KilledAPilot(entity e)
void LogPlayerMatchStat_Death(entity e)
void LogPlayerMatchStat_EarnedXP(entity e)
void LogPlayerMatchStat_UsedBurncard(entity e)
void LogPlayerMatchStat_HappyHourMeritsGiven(entity e)
void LogPlayerStat_BurncardDiscard(entity e)